"It all began in 2001 on the PS2. As if from nowhere, along came a game which shunned glossy graphics and licensed car manufacturers in favour of high speed, sweaty-handed, twitchy arcade race action. Developed by Criterion and published by Acclaim, Burnout had an intensity unmatched at the time, and required total concentration to play, and was so involving that you found yourself unable to blink and breathe in as you zipped through gaps in traffic. Burnout 2 followed and the legacy continued. A perfect structure and difficulty curve drew you through the game, an enhanced physics engine improved the cars' handling and new exciting features like jumping were introduced.